AppleSkin

AppleSkin

196M Downloads

Doesn't display predicted saturation for food that can be consumed when full

donkeyrat opened this issue ยท 1 comments

commented

(Fabric)

I held a honey bottle while full, and it did not show me the predicted amount of saturation it would give, even though I was allowed to drink it.

commented

Looks like the honey bottle does not set alwaysEdible to true for whatever reason, and instead it overwrites use to always return ActionResult.CONSUME.

Likely need to special case it in FoodHelper.canConsume. Most likely affects Forge, too.