Crashes when altering max health
teoWei opened this issue ยท 2 comments
Not sure what is happening exactly.
I made a custom-made datapack that syncs up 2 player's health bar by rapidly altering the max health of the players.
When holding a food that has a preview of potential hearts healed while taking damage, the client crashes.
datapack : soulbound.zip
Forgot about the crash report:
crash-2024-06-25_12.20.35-client.txt