Applied Energistics 2 Wireless Terminals

Applied Energistics 2 Wireless Terminals

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A matter of life and coding

Domaman202 opened this issue · 5 comments

commented

In order for the magnetic card to work we call "doMagnet" EVERY SERVER TICK?
I understand correctly?

commented

In order for the magnetic card to work we call "doMagnet" EVERY SERVER TICK? I understand correctly?

Yes, we do.
I have seen spark reports, it doesn't cause that big of a load, but if item ticks do what we need, that would really simplify the code.

commented

Item#inventoryTick does exactly what we need, but it doesn't work in Trinket Slots (we can work around that using Trinket#tick)

commented

Why not call "doMagnet" every tick of the player's inventory?

commented

Just this way I'm going to implement "Charger Card"

commented

Haha! Error trace -> #150
image