Applied Energistics 2

Applied Energistics 2

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unlimited channels

leytilera opened this issue ยท 10 comments

commented

can you please add an option for modpack creator to disable the channels or add a cable with unlimited channels?

commented

Is there are reason the existing config option doesn't work for you?

On Thu, Feb 18, 2016 at 2:40 PM TTLPcraft [email protected] wrote:

can you please add an option for modpack creator to disable the channels
or add a cable with unlimited channels?

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#2151.

commented

the existing config works, but i want that it only works with a me controller and the controller i cant find.

commented

Check out the change log here:
http://ae-mod.info/docs/rv2/release-notes/#config-option-for-infinite-channels

Note the following:
The config option will disable any channel related features, including ME
Smart Cable http://ae-mod.info/ME-Smart-Cable/, ME Dense Cable
http://ae-mod.info/ME-Dense-Cable/ and ME Controller
http://ae-mod.info/ME-Controller/ and any Achievements related to
channels.

There's a note there about using custom recipes. There's no reason to have
a controller with infinite channels. If you still want to be able to craft
the controller, then you need to add a custom recipe for it.

On Thu, Feb 18, 2016 at 3:13 PM TTLPcraft [email protected] wrote:

the existing config works, but i want that it only works with a me
controller and the controller i cant find.

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#2151 (comment)
.

commented

The controller has no use without channels and the smart cable and dense cable rendering won't work without channels.

commented

i want to have it like in ae1

commented

that a me system wont work without a controller

commented

That's not realistically implemented and probably won't be. Off the top of
my head I would suggest that you use the custom recipes in order to require
controller blocks in order to build any of the storage blocks.

On Thu, Feb 18, 2016 at 3:25 PM TTLPcraft [email protected] wrote:

that a me system wont work without a controller

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#2151 (comment)
.

commented

where i can make custom recepies?

commented

In the config folder is a folder for custom recipes.
Also, the ad-hoc system with maximum eight channels makes complete sense and is awesome when you just start with AE. I have to say that I love the channels because they make you think over your setup but it doesn't stop you from making ginormous AE systems.

commented

when i add the me controller to a recipe i cant craft the item and the controller is still not there