Applied Energistics 2

Applied Energistics 2

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Facades show receipe correctly with anchors but cant be crafted

ozhound opened this issue ยท 9 comments

commented

Forge Version - 2095

With a fresh build we get the following error. Cable Anchors can be crafted, but when they are placed in the crafting grid in the AE system with a block, the output receipe renders correctly but only cables are produced with a red 0 next to them.

In a standard crafting table, on shift click, the output receipe appears momentarily in the players inventory but then the process seems to revert back to the 4 cable anchors and block. if selected manually the facade is picked up at the players mouse pointer but reverts back almost instantly

this was attempted with polished granite and stone

server error - https://paste.ubuntu.com/23298739/

screenshots
image

image

commented

Please also provide the version of AE2 that was used.

commented

My apologies.
1.10 branch Commit 6369cef

thanks

commented

Heh, shit. This might actually be harder to solve than I thought.
Currently it checks the actual model to see whether the facade would work on the client. But now that I think of it, that's not possible on the server since the relevant classes are missing. Damnit.

commented

Oh noes

On Mon, Oct 10, 2016 at 1:00 AM, shartte [email protected] wrote:

Heh, shit. This might actually be harder to solve than I thought.
Currently it checks the actual model file to see whether the facade
would work on the client. But now that I think of it, that's not possible
on the server since the relevant classes are missing. Damnit.

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commented

It'll probably mean that the "default" is more restrictive in terms of what can be made into a facade, while it'll rely on modpack authors to make the manual config changes required for anything the default doesn't consider viable.
We'll see...

commented

Should be fixed now. Please remove your Facades.cfg to make sure it updates with the new defaults. I think bone and slime block may be new, although slime doesn't render translucency.

commented

Please consider reopening this. It still doesn't work server side.

Single player works, facades can be recreated and placing them renders the
facade correctly in the correct spot, i created a brand new server so that
it would eliminate any incompatibilities but the behaviour is still the
same.

Note that cheating the facades in does work and they can be used as
expected.

https://paste.ubuntu.com/23322262/

On Mon, Oct 10, 2016 at 4:00 AM, shartte [email protected] wrote:

Closed #2448
#2448.

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commented

Works fine for me.

commented

on a dedicated server?

On Fri, Oct 14, 2016 at 5:24 PM, yueh [email protected] wrote:

Works fine for me.

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