Tiny TNT Lighting Bug 1.10.2
ThomasAunvik opened this issue ยท 4 comments
Description
When placing a Tiny TNT it creates a dark spot where it is placed.
Environment
JVM Args: -Xmx12288m -Xms256m -XX:PermSize=256m -Dminecraft.applet.TargetDirectory="C:\Users\Bruker\AppData\Roaming\.minecraft\Instances\V1.10.2" -Dfml.ignorePatchDiscrepancies=true -Dfml.ignoreInvalidMinecraftCertificates=true -Duser.language=en -Duser.country=US -Xmx10G -Xms10G -Xmn768m
Java 1.8.0_25
- Minecraft Version: 1.10.2
- AE2 Version: alpha-11
- Forge Version: 12.18,3,2272
It is likely that the issue is that the Tiny TNT is considered and entire block, but the TNT is actually a partial block. The in game shaders are doing what they should, but the texture size is the problem. Please tell me if I'm wrong or not DEV, as I don't use 1.10 AE2.
yeah, what @CraftMinerKyle said, this is known but not a big deal as you normally do not build things from this ... would have to search for the old topic to get a hand on what the decision was but i think it was too minor to address (but don't quote me on that i may be wrong on that)
Perhaps making a special shader just for AE2 as an add-on could be a thing...