Request: CraftTweaker support for crystal growing
TheDeviantCrafter opened this issue ยท 3 comments
Crystal growing in AE2 is an interesting mechanic that I'd like to expand upon in my modpack. To do this, I'd like to be able to add new recipes.
mods.appliedenergistics2.CrystalGrowth.addRecipe(IItemStack output, IIngredient input, int time);
The items listed in the input array would be placed in the machine by the ME network, and convert to the output stack once the time defined in int time
has passed.
The items listed in the input array would be placed in the machine by the ME network, and convert to the output stack once the time defined in int time has passed.
which machine? there is no machine for growing crystals ... did you maybe picked the wrong mod?
For some reason I'm thinking of the old crystal crystal growing mechanic. To fit it with modern AE2 you'd have to add new pure crystal types. At that point it should probably be an addon.