Applied Energistics 2

Applied Energistics 2

137M Downloads

Implement a batch pattern system

Jizanthapus opened this issue ยท 4 comments

commented

Suggestion
To further advance the autocrafting mechanic, a batch crafting system could be utilized to call multiple crafting patterns through one interaction.

Use Case
I want to add a new crafting computer to my AE network. I want all my computers to be the same (e.g. 1 Crafting Unit, 3 Crafting Co-Processing Units, 4 4k Crafting Storage). A Batch Pattern that contains this request could be created and placed into a special Interface or other network device. I could then call this recipe from an ME terminal and specify the number of new computers I would like to craft.

commented

Solution: create a 'furnace' pattern. The 3x3 is the items you want to have, the output is any of the items in the 3x3 (so it doesn't lock). Put into interface with chest attached, and put me import bus onto that chest, now you have a batch pattern.

Update: or better add an uncraftable item to the pattern and set it as output, that way you can make sure the correct one is selected

commented

@Pingger Have you actually tried this? This does not work. You cannot have recursive crafting patterns where the output is part of the input. Please confirm before suggesting "solutions".

commented

This can already be achieved by using some creativity.

commented

@fscan I HAVE not only tried this, but am actually using this in my wirld. Once home I can make a videi to deminstrate this.