Applied Energistics 2

Applied Energistics 2

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The connection of QuantumNetworkBridge expires by entering and leaving the world

sirohigan opened this issue · 5 comments

commented

Describe the bug

I used a chunk loader, but Quantum Network Bridges stop by entering and leaving the world.
That chunk loader will work even if you restart Minecraft.

To Reproduce

Build a network of AppliedEnergistics.
Build Quantum Network Bridge.
Using ImmersiveEngineering and EnderIO, we will create a feedback mechanism to confirm the flow of energy and reading of chunks.
I will leave the world.
I will finish Minecraft.
Start Minecraft from the launcher.
I will enter the world.
Looking at the feedback mechanism, the chunk is being read, but the network is stopped.
When I go to see QuantumNetworkBridge in a remote place, it does not shine.
After breaking the cable and reconnecting it, it worked.

Expected behavior

Additional context

Recording:
https://youtu.be/_PjLNTGw2m0

Environment

  • Minecraft Version: 1.12.2
  • AE2 Version: appliedenergistics2-rv6-stable-4
  • Forge Version: forge1.12.2-14.23.5.2768
    LiteLoader1.12.2

other MODs
EnderCore-1.12.2-0.5.43
EnderIO-1.12.2-5.0.37
ExtraCells-1.12.2-2.6.1a
buildcraft-7.99.18
additionalpipes-6.0.0.8
CodeChickenLib-1.12.2-3.2.2.353-universal
ChickenChunks-1.12.2-2.4.1.73-universal
ImmersiveEngineering-0.12-87
MCMultiPart-2.5.3
Mekanism-1.12.2-9.4.13.349
InfinityChest-1.12-1.2.15
RebornCore-1.12.2-3.10.4.348-universal
QuantumStorage-1.12-4.6.2
WakingChunks-1.4.0

commented

No problem. It seems that when the chunk is being loaded, the remote network cannot be connected, because there is no power. Then, when the power becomes available the network is still (for whatever reason) prevented from connecting.

I see 3 ways to resolve the issue.

  1. document it in the wiki, so that players will know that they should connect an energy cell to remote networks.

  2. Add a small energy buffer to the quantum bridge. This could be justified by making an energy cell part of its recipe.

  3. Find and fix the powerup issue.

commented

I had a similar issue in the regrowth modpack (minecraft 1.7.10). I was able to fix it by adding an energy cell to the remote side of the quantum network bridge, to briefly power that side of the network while chunks were being loaded.

commented

confirmed.
Thank you very much.

commented

@Lodran it is documented

  1. Declined ... You are supposed to use energy cells

  2. Use energy cells

The lack of energy cells in so much issues is a bit frustrating and nobody is looking for similar issues first...

commented

Heck, change out the dense cable from the recipe for a dense energy cell instead. That would have the happy side effect of saving those who don't use channels from having a broken recipe.