Applied Energistics 2

Applied Energistics 2

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Weird Issue with P2P and Quantum Bridge

RobUnplanned opened this issue ยท 0 comments

commented

Hello there - I'm looking for some help, not sure if this is a bug or some sort of issue.
I really love using P2P - and I'm in a StoneBlock 2 world, where I've set up a few Quantum Bridges, I set them up the same way I always did, subnetworking the P2P channels, connecting one end to a Quantum Bridge, and on the other end, the other side of the Bridge, then cabling out to a P2P Tunnel - in this modpack, I've had two different P2P connections going through one Quantum Bridge, but the ones with two or more P2P connections coming from it, need me to break the cable connected to the Bridge, and reconnected after logging in. It's not that annoying yet, but I tried to fix it myself, by adding additional power into the P2P tunnels, but that didn't seem to solve it.

This was a last resort, as I wanted to try and figure it out for myself, and usually am anxious asking for help, but if I had done something wrong, or this wasn't intended to be used this way, then all information I gain would be really helpful. Thank You

To Reproduce
So I've got my main AE Network of Controllers, each with a P2P Tunnel Connected, (with power), going into a secondary AE Network of Controllers, Dense cabling going into Quantum Bridges, the other end, the other Quantum Bridge, a dense cable, a quartz fiber with additional power into those cables (just to see if that was the issue), then 2 P2P Tunnels, with two different outputs.

Expected behavior
Not to break.

Additional context
https://gyazo.com/8b435d1d7abf224e07b412017332a0c4
https://gyazo.com/36ee1793e96a10f2798053aa6afbdec7

  • Minecraft Version:
  • AE2 Version: appliedenergistics2-rv6-stable-6
  • Forge Version: forge-14.23.5.2796