Persistent types (storage)
KirillBorunov opened this issue ยท 1 comments
Describe the feature
Should be a way to enable "persistent types".
If an item type was existed ever on the storage it gets persisted until the player "removes" it manually.
It means that if the count for that item downs to zero it not disappears but shows "you have 0 of that item".
Reasons why it should be considered
There are 2 reasons:
- you can see what are you out of.
- it will prevent this on complex extraction-process-insert systems: https://youtu.be/MWRR_2VLJaE
Additional Context