Applied Energistics 2

Applied Energistics 2

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energy usage on ranged wireless is inaccurate when not on default power configs

Saereth opened this issue ยท 4 comments

commented

Describe the bug

Our pack runs 10x power cost for AE (FTB Interactions) When checking the wireless transmitter it shows it uses 1k rf/t. The network tool properly shows it consumes 10k/tick.

To Reproduce

set ae power values to non standard values and check the wireless transmitter usage.

Expected behavior

transmitter should show 10k usage as well

Additional context

no crash

Environment

  • Minecraft Version: 1.12.2
  • AE2 Version: appliedenergistics2-rv6-stable-6
  • Forge Version: 2795
commented

Changing the costs will updating the wireless access point accordingly.

For example with 10x and 1x. With the usual rounding errors.
10x
1x

commented

originally reported here:
FTBTeam/FTB-Interactions#327

commented

@yueh
Did you test this locally or on a server? any chance of desync invovled here?
I cant reproduce this in singleplayer either but I have verified it on our server. (FTB Interactions modpack). the only mod that does anything with AE in that pack is password's wireless terminal.

commented

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