Applied Energistics 2

Applied Energistics 2

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About Custom Recipes

rehv opened this issue ยท 1 comments

commented

Hi, how exactly do Custom Recipes work now? It isn't the same as described in https://ae-mod.info/Custom-Recipes/ (due to #3232), and there's no new tutorial (I've checked every changelog on curseforge since RV2 and tried some google results). I'm trying to redo some custom recipes I had in 1.7.10 (~AE2 RV2).

I've checked the AE2 jar and one grinder recipe is:

{
	"type": "appliedenergistics2:grinder",
	"input": {
		"type": "forge:ore_dict",
		"ore": "crystalFluix"
	},
	"result": {
		"primary": {
			"part": "material.fluix_dust"
		}
	},
	"turns": 8
}

so if I wanna add it to my dedicated server, do I edit CustomRecipes.cfg and put it there, or is there anything else? Thanks in adv.

Environment

This is intended for MP/dedicated server use.

  • Minecraft Version: 1.12.2
  • AE2 Version: rv6
  • Forge Version: 1.12.2 2768
commented

Basically we moved to the recipe system provided by forge since 1.12 or so. Forge just didn't bother to add a way to allow players/modpack authors to actually change them. Hopefully 1.14 will change it.