Level emitter with crafting card not emitting redstone signal to craft item
Hexakosioihexekontahexa opened this issue ยท 2 comments
Trivia
While playing Divine Journey modpack tried to automate alchemy mechanic from Blood Magic via combination of level emitters, where one was triggered by the quantity of items, activating the second one (with crafting card installed), which should control the autocrafting process.
Description
So, the problem is that level emitter with crafting card installed does not work in "Emit redstone signal to craft item" mode.
We have a simple system, with storage, autocrafting part (interface, assemblers and CPUs) and emitters:
I am using a combination of level emitters
where:
- The first one works as quantity controller:
It also controls ME Toggle Bus, which activates... - The second level emitter:
This one is supposed to be an autocrafting controller. It has a crafting card installed and should control autocrafting process. Also, searching here (on github) for possible solution found that in case a crafting card is installed into level emitter, the emitter should be configured with the pattern, and not the output item, so I did so:
Despite the system has all necessary recipes and resources (see images below), the second level emitter does not seem to work, as it does not emit a redstone signal. Moreover, it does not emit when attached directly (without toggle bus).
Also noticed that it's possible to "turn it on" by selecting emitting mode to "Emit when levels are above..." and install crafting card after that. It will emit redstone signal, but autocrafting won't start.
Environment
Playing on Windows 10, Java 8 update 181 (build 1.8.0_181-b13)
Reproduces both in SP/MP.
ExtraCells, AE2 Wireless Crafting Terminal, Thaumic Energistics are installed in the modpack, but aren't used in setup, only vanilla AE2
- Minecraft Version: 1.7.10
- AE2 Version: rv3-beta-6
- Forge Version: 10.13.4.1614
The emitter will emit a redstone signal to craft an item using something responding to the signal.
@yueh, what do you mean under "something responding"? I've placed a vanilla redstone lamp next to the 2nd emitter and it is still not working: