Processing pattern output can't handle items more than one stack
Cyl18 opened this issue ยท 1 comments
Each output will basically be added as a possible recipe, in this case it just happens that identical ones will overwrite each other.
With the actual recipe being 1 Sand -> 1 Glass, I do not seen any reason to support this. Especially as it could run into issues with minecraft not really supporting stacksizes larger than 64.