AE2 Fabric causes boot loop with latest Fabric API
sschr15 opened this issue ยท 1 comments
(reported on behalf of march#9696 in the Fabric Discord)
Describe the bug
The QuadRotator
calls a method in transform
which does not exist in Fabric API 0.20.0 and later.
To Reproduce
- Use the latest AE2 and FAPI builds for Fabric 1.16
- Attempt to start the game
Expected behavior
Game starts normally.
Additional context
Gif if wanted:
A related issue shows that the reason for the code being added is resolved, I think.
Environment
- Environment:
- MultiMC 0.6.11
- OpenJDK 1.8u252
- Windows x64 (unsure of version)
- Minecraft 1.16.2
Known incompatibility with fabric-api 0.20 at this point.
This is caused by the fix for #4651 being merged into fabric-api, which now means we have to remove our workaround.
You'll have to downgrade to 0.19 and wait for the next AE2 alpha which will remove the workaround (this should also enable compat with canvas).