Add a direct way to replace a part without remove + add for IPartHost
yueh opened this issue ยท 0 comments
IPartHost#removePart(AEPartLocation, boolean)
for true
should be replace with a direct replace like IPartHost#replacePart(ItemStack, AEPartLocation, PlayerEntity, Hand)
similar to addPart()
Further the remove the boolean argument as this only signals that the remove is actually a replace to avoid various updates to run at all or twice once the add happens.