Applied Energistics 2

Applied Energistics 2

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Annihilation Plates voiding blocks

aaronhowser1 opened this issue ยท 11 comments

commented

Describe the bug
I have this setup:
image
When I place a block in front of the plane, it gets broken, as expected.
However, it doesn't enter the Cell, it just gets voided. The Cell isn't partitioned or anything, it's a normal, blank Cell.

2021-06-06_01-54-03.mp4

When I remove the Drive entirely, it still breaks blocks (and voids them):

2021-06-06_01-55-26.mp4

Environment
MC 1.16.5, Forge version 36.1.4, AE2 version appliedenergistics2-8.3.1
Force crash report: https://pastebin.com/Qz8TktuL
latest.log
debug.log

commented

Duplicate of #4692

commented

Wait so, everyone's just giving up on this? The Forge issue was closed 9 months ago. Is there really nothing that can be done?

commented

That thread says that they removed ForgeHooks.canToolHarvestBlock, so how can it be the same issue?

commented

I'll have a look

commented

i have gone into creative and have tried every. single. block

the image shows every single block that does get destroyed/voided when using the anihilation pane, when in fact they SHOULD be giving something when broken

notes:

  • when a block was "voided", i tried two more attempts in case they were a fluke, in which 100% of the time, no it was not
  • the anvils are all three states
  • the iron door is an odd case in which the bottom half voids where as breaking the top half sort of works
  • the bottom left blocks are warped and crimson nylium "grass" from the nether
  • it seems if one type of block fails (such as terracotta or prismarine), then all the variants will too

mods:
AE2 - 8.3.0-beta.2
forge - 36.1.4

2021-06-06_10 15 25

commented

Mild speculation, but are these blocks that are supposed to be mined with a pick? I don't think I see any shovel- or axe-harvested blocks there.

commented

Mild speculation, but are these blocks that are supposed to be mined with a pick? I don't think I see any shovel- or axe-harvested blocks there.

if that is the case then that would mean stone, andesite, granite, diorite blocks would also be affected, which they are not

however i did think that most of them have special properties, like most can be waterlogged, terracotta doesnt stick to slime, some have inventories/redstone behaviour
but again that theory falls flat as comparators, redstone dust, obsidian, sea pickles and chests arent affected

commented

my theory would be that only blocks added or blocks where the blockid changed after 1.12 are affected
tho I think there are some blocks affected which do not fit in this category (dropper, dispenser, enchanting table, enderchest, hopper, brewing stand, furnace)

commented

Some blocks report that they require a tool to be broken, but not which one. #5276 should fix this by breaking with a pickaxe if we know the block requires a tool, but we don't know which one.

commented

It's not been reverted on the master branch. :-P

commented

If the commit was reverted, shouldn't this be reopened?