crafting with fluids
Bashwy opened this issue ยท 2 comments
When crafting something with a fluid in its recipe it is very tedious to switch out the empty bucket left after a craft so I feel it should it should be changed.
It's up to the creator really but I think instead of leaving an empty bucket either:
- replace with the same bucket item like other items do after a craft
- allow crafting with fluids from the ME fluid storage cell, currently I cannot find a way for the crafting terminal to interact with the fluid storage cells
Either of them would make crafting with fluids a lot less tedious and more bearable, thanks
duplicate of #1917
Replacing empty buckets with full buckets is not planned, and regarding 2. #1917 is the tracking issue.