Crash when trying to partition fluid cell in workbench
matt31084 opened this issue ยท 3 comments
Describe the bug
When placing a partially filled fluid cell into the workbench and clicking the Partition icon, the game crashes.
To Reproduce
In AoF 3 new creative world I used the following setup:
- Blocks from left to right, Workbench, Creative Energy Cell, ME Controller, ME Drive
- Add a cable on top of ME Controller and attached a Fluid Terminal
- Add 16K fluid cell to ME Drive
- Use fluid terminal to insert bucket of lava
- Take fluid cell from ME drive and insert it into Workbench
- Click Partition, game crashes
- Restart game, attempt to open Workbench and game crashes again
Expected behavior
I expect to view the fluids stored and to be able to partition the drive
Additional context
Crash Log:
https://pastebin.com/RvkVVyKm
It seems this issue has been around for a while as issue #4841 was closed "assumed it was fixed in latest release". However this doesn't seem to be the case.
Environment
Using AoF 3 modpack 2.8.4 but also happens in 2.8.2. Both versions use the latest fabric release, 8.3.0-alpha.3
Fresh install of AoF 3 modpack from CurseForge (they just released the new version a few hours ago)
- Environment:
based on your crash report you are using non-native fabric but a fork that is used for sodium
and as far as i know sodium is not supported
https://github.com/comp500/Indium
as a reference
PS: i could be totally wrong but the stacktrace ends at the indium renderer, which should be the indigo renderer as far as i understand
Sorry, my modpack folders got mixed up and I was using the sodium/indium version. However I downloaded the modpack into a fresh folder and verified it was using indigo renderer. The issue still happens, here is the crash report: