AE2 Bugs in All of Fabric 1.0.0 Pre-Release
Frankiscophil opened this issue ยท 0 comments
Describe the bug
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Fluid Import Bus does not take in any input from machines and tanks. Fixed by #5466.
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Inscriber Presses are consumable and Printed Silicon and Circuits are not. Fixed by #5469.
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Inscriber progress bar always at 100% with no animation of said progress bar. Fixed by #5469.
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ME Controller multiblock does not light up entirely when one Controller is powered and you build the multiblock starting at the powered Controller. Fixed by #5471.
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Singularity and Ender Dust cannot be dropped. Both items vanish during attempts to drop them. Placing the items in a chest then breaking chest does not drop them still. However, when placing a new chest at the position of the destroyed chest, it will have the same amount of Ender Dust initially stored in the first chest but the Singularities are gone. Fixed by 3052e7e.
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Stored landscapes in Spatial Storage get deleted if you return them to the 'real world' a second time. Landscapes also get deleted when dying inside them though it may be coincidental; they are unable to be returned to 'real world'. NOTE: Apparently this needs large SCS sizes.
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ME P2P tunnels don't seem to work as I believe it should. Both tunnels have been linked by the memory card. Smart Cables and Dense Smart Cables are not online when connected to the output tunnel. Fixed by #5477.
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Spatial Pylons in singleplayer and multiplayer become unbreakable when set up in a straight line and become a multiblock structure. Placing Pylons on the sides of the multiblock line cancel the multiblock structure and make the pylons breakable again. Fixed by #5478.
How to reproduce the bug
These will be listed respectively to the issues above:
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Make an ME System with an ME Drive filled with Fluid Storage Cells. Attach Fluid Import Buses onto Modern Industrialization, Industrial Revolution, and Kibe Tanks as well as Tech Reborn Tank Units.
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Conduct any recipe requiring any of the Presses.
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Open Inscriber GUI and hover at the progress bar beside the output slot.
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Place down an ME Controller and connect it to a power source. Build a 3x3x3 Controller off of the first Controller acting as a corner of the multiblock.
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Drop Singularity and Ender Dust by dragging it out of inventory or hovering the cursor over them in the player inventory and press Q. Place Singularity and Ender Dust inside a chest. Break the chest. Place a new chest on where the first chest was then open it.
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Create a Spatial Containment Structure around a building or landscape. Open Spatial IO Port and store subject(s) in 128 cubed Spatial Storage Cell. Repeatedly release/store subjects of the Spatial Storage Cell. Separately, enter the containment structure and store yourself with the landscape or building. Use console commands to suicide and respawn. Return to the Spatial IO Port and attempt to release subject(s) in Spatial Storage Cell.
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Set up an ME System. Place an ME P2P Tunnel onto a face of the ME Controller. Have it be connected to a separate face of the Controller or to a cable line with at least one free channel. On a separate cable line with at least one free channel, place another ME P2P Tunnel. Use the Memory Card to configure the first tunnel as input and the second as output. Place a Smart Cable or a Dense Smart Cable onto the second P2P Tunnel.
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Place down a long line of Spatial Pylons. Attempt to break. Place Pylon(s) at the sides to break the multiblock. Attempt to break once more.
Additional Files
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ME Controller Issue
https://youtu.be/KGjcqNWSVmc -
Singularity and Ender Dust Issue
https://youtu.be/zx5RBgjWDws -
Spatial Storage Issue
https://youtu.be/fsqjaaRNyXA
Expected behavior
These will be listed respectively; as above, so below:
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For fluids to have been imported into the ME System.
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To not have Presses suddenly disappear and to have Printed Circuits and Silicon be used up in recipes in the Inscriber.
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To be able to see the progress of crafting in the Inscriber.
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To have the Controller multiblock light up without any issue.
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To have Singularity and Ender Dust drop and float on the ground for me to create Quantum Entangled Singularities.
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To have Spatial Storage properly restore/recapture landscapes inside SCS without any issue of suddenly vanishing.
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To be able to break Spatial Pylons if and when they aren't lined up properly to construct a SCS.
Additional details
AE2: appliedenergistics2-9.0.0-alpha.1
Modpack: All of Fabric 4
Which minecraft version are you using?
1.17
On which mod loaders does it happen?
Fabric
Crash log
Crash log during AE2 bug testing; forgot what caused it: https://pastebin.com/mKb8RWHR. Fixed by 3052e7e.