Issue with large spatial storage landscapes
Technici4n opened this issue ยท 2 comments
Describe the bug
Stored landscapes in Spatial Storage get deleted if you return them to the 'real world' a second time. Landscapes also get deleted when dying inside them though it may be coincidental; they are unable to be returned to 'real world'. Apparently this needs large SCS sizes.
See also: https://youtu.be/fsqjaaRNyXA.
How to reproduce the bug
Create a Spatial Containment Structure around a building or landscape. Open Spatial IO Port and store subject(s) in 128 cubed Spatial Storage Cell. Repeatedly release/store subjects of the Spatial Storage Cell. Separately, enter the containment structure and store yourself with the landscape or building. Use console commands to suicide and respawn. Return to the Spatial IO Port and attempt to release subject(s) in Spatial Storage Cell.
Expected behavior
To have Spatial Storage properly restore/recapture landscapes inside SCS without any issue of suddenly vanishing.
Additional details
AE2: appliedenergistics2-9.0.0-alpha.1
Modpack: All of Fabric 4
Migrated from #5464 to split it from other issues.
Which minecraft version are you using?
1.17
On which mod loaders does it happen?
Fabric
Crash log
N/A
The original reporter (I think it was @Frankiscophil) should try this again after we push this release, it was a bit unclear if this actually would fix the issue or not, sadly :-(