Applied Energistics 2

Applied Energistics 2

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Player Requested Crafting Jobs doubled

mdgilene opened this issue ยท 3 comments

commented

Describe the bug

Seeing some strange behavior where when a user requests a craft the job is sent to 2 crafting CPUs at the same time resulting in 2 times the requested amount being created.

I've tried to capture this in these screenshots.

https://imgur.com/a/HulIjtS

How to reproduce the bug

  1. Setup network with 2 or more crafting cpus (# memory/coprocessors doesn't seem to matter)
  2. Setup any standard crafting recipe
  3. Request X amount
  4. Receive 2X amount

Expected behavior

Should only craft exact amount requested by player

Additional details

Seems to be similar to the issue someone else brought up here but on a newer version of the mod. #5437

AE2 Version: v9.0.0-beta.2

AE2 Plugins:

  • AE2WTLib: v9.0.0-beta.8

Which minecraft version are you using?

1.17

On which mod loaders does it happen?

Fabric

Crash log

https://pastebin.com/bLLUyMwa

commented

I don't see how this can be an AE2WTLib problem. It occurs even when not using any of the wireless terminals it adds. I've gone into a creative world and setup a pure AE2 build that replicates the issue.

The issue only occurs when you select "automatic" for CPU selection. If you select a specific CPU then that CPU is used and no extra items are created.

I've attached a world where this is happening. This was created using the modpack "All of Fabric 4 1.1.3"

New World.zip

commented

I've gone into a creative world and setup a pure AE2 build that replicates the issue.

With AE2WTLib removed or was it still present?

If it was still present, try it again without AE2WTLib being installed...

p.s.: This issue has been reported before multiple times.

commented

As far as I know, this is an issue in AE2WTLib, and not in AE2 itself.