Player Requested Crafting Jobs doubled
mdgilene opened this issue ยท 3 comments
Describe the bug
Seeing some strange behavior where when a user requests a craft the job is sent to 2 crafting CPUs at the same time resulting in 2 times the requested amount being created.
I've tried to capture this in these screenshots.
How to reproduce the bug
- Setup network with 2 or more crafting cpus (# memory/coprocessors doesn't seem to matter)
- Setup any standard crafting recipe
- Request X amount
- Receive 2X amount
Expected behavior
Should only craft exact amount requested by player
Additional details
Seems to be similar to the issue someone else brought up here but on a newer version of the mod. #5437
AE2 Version: v9.0.0-beta.2
AE2 Plugins:
- AE2WTLib: v9.0.0-beta.8
Which minecraft version are you using?
1.17
On which mod loaders does it happen?
Fabric
Crash log
I don't see how this can be an AE2WTLib problem. It occurs even when not using any of the wireless terminals it adds. I've gone into a creative world and setup a pure AE2 build that replicates the issue.
The issue only occurs when you select "automatic" for CPU selection. If you select a specific CPU then that CPU is used and no extra items are created.
I've attached a world where this is happening. This was created using the modpack "All of Fabric 4 1.1.3"
I've gone into a creative world and setup a pure AE2 build that replicates the issue.
With AE2WTLib removed or was it still present?
If it was still present, try it again without AE2WTLib being installed...
p.s.: This issue has been reported before multiple times.