Pattern Access Terminal should show custom chest names
piperswe opened this issue ยท 5 comments
Describe the feature
I connect my Pattern Providers to chests, which then have pipes which move the items to many machines. This way, I only need one Pattern Provider when splitting a workload across multiple machines. I would like to be able to rename these chests in an anvil, and have those names appear in the Pattern Access Terminal so I can tell Pattern Providers apart.
Reasons why it should be considered
This is an unobtrusive way to allow for customization of the Pattern Access Terminal's groupings, and doesn't introduce any new mechanics or GUIs.
Additional details
No response
renaming the chest in an anvil should already show the name in the Pattern Access Terminal.
If it doesn't, that would be a bug.
Wrong. You can already rename the pattern provider itself to have it show up under its own grouping in the terminal, either with an anvil, Inscriber Name Press or anything else capable of renaming items.
Wrong. You can already rename the pattern provider itself to have it show up under its own grouping in the terminal, either with an anvil, Inscriber Name Press or anything else capable of renaming items.
well that's what I get for never doing it myself
I always thought you rename the target inventory but I guess I am wrong
Wrong. You can already rename the pattern provider itself to have it show up under its own grouping in the terminal, either with an anvil, Inscriber Name Press or anything else capable of renaming items.
Oh wow, I didn't know this was possible. I'll have to do this then.
I still think that using the target's name as well makes sense, since the groupings use the type of the target by default
You didn't specify whether this is on Fabric or Forge, and which version you are using.
There's specific logic on Forge that is not enabled on Fabric.
Note to self: Evaluate using Nameable
(this is only going to work for a handful of vanilla containers. there is no universal standard to get custom names of block entities)