Add FTB industrial contraptions support
mei1212123 opened this issue ยท 3 comments
Describe the feature
The Energy acceptor would support energy from FTB industrial contraptions machines
Reasons why it should be considered
it will make energy generation more convenient for some people that don't want to add other mods to their modpack
Additional details
FTB uses Zaps (not EU) thanks to Random832 for this lol
After some investigating:
- FTB:IC uses its own energy system called "zaps", not EU.
- Block entities supporting it directly must implement an interface rather than using capabilities, so it's impossible for a mod to be fully compatible with it without being a hard dependency
- It has a configuration option that will automatically convert to Forge Energy, which AE2 already supports.
- However, while FTB:IC cables visually connect to energy acceptors, for some reason the energy never actually transfers.
- Connecting a cable directly to an ME Controller does work [at the cost of a controller face], but neither block nor panel energy acceptors do for some reason.
thanks for the find that is odd that a generator from FTB:IC can power a ME network without something like an energy acceptor
most mods like thermal expansion, mekanism, and immersive engineering work fine with an energy acceptor because I think they all use differently named versions of FE. From my knowledge, zaps are different or incompatible from FE?