Encode Processing Patterns with no ingredients
aardhyn opened this issue ยท 1 comments
Describe the feature
I've noticed you can't encode a Processing Pattern if there's no ingredients in the grid.
This constraint makes sense in most cases. However, I have found a couple of situations where a process doesn't need anything.
Am I on the right track with this idea, or is there good reason why this isn't a feature?
The easy workaround is just requiring some basic block or item (such as cobblestone) and re-importing it back into the network.
Reasons why it should be considered
One situation is automating Certus Quartz with Flawless Budding blocks. There's no ingredients, you only need a Level Emitter to switch off the subnet when enough crystals have been harvested to satisfy the crafting job.
I guess this applies to any sort of self-sufficient farm. The subnet (or whatever mod) responsible for the process may replant seeds or breed animals, and not need anything.