Applied Energistics 2

Applied Energistics 2

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Some portable cell suggestions

Technici4n opened this issue ยท 0 comments

commented

I was trying them out in dev and would like to use them in my next playthrough, but having some slight problems of use with them design wise:

  • Power drops over time while open
  • Power drops based on transfer (like other AE devices)
  • Tooltip keeps moving due to power drain and the % readout is bouncing with the last two decimals of use so like 91.01% to 91% and so on

I understand it is intended as other devices do it, but it is feels panic / race inducing for no reason in this regard
And it is dropping quite quickly really
0.1% per second or so is incredibly fast when you consider the transfer cost
Recommendations:

  • I'd do away with the consume power while open. It just makes it feel like a race to do something unnecessarily. And wasteful if nothing was done.
  • Unless the extra show hidden tooltips (Or some other config option you have) is enabled perhaps remove the exact power storage amounts and just leave the percentage.
  • Keep the transfer energy cost but perhaps review them for the portable cell.