Subnetworks are massively inefficient when calculating power consumption.
5PIterator opened this issue ยท 0 comments
How to reproduce the performance issue
Create a large array of subnetworks and connect them only with quartz.
I don't know the exact amount, but eventually the TPS will start dropping considerably.
Spark profile link
https://spark.lucko.me/mQ5AAOq1na
Which minecraft version are you using?
1.18
On which mod loaders does it happen?
Forge
Additional details
I am attempting to create a massive storage area for my world, which includes lots of Quartz cables/cables in close proximity/lot of storage drives.
Somehow, when I isolated cables between individual parts of the setup using quartz cables, AE took it as a subnetwork as the power could still flow through, creating thousands of subnetworks in the process.
My TPS dropped massively down to 2, and sparks shows something about power.
However when I swapped the Quartz with toggle bus, and removed energy cells, everything now works just fine. This leads me to think that sub-networks are somewhere dragging down the TPS with calculating power.