2000~ ticks behind, StorageHandler (Valhesia 5)
dakotacx opened this issue · 7 comments
Describe the bug
Hey there,
I've been experiencing an incredible amount of lag upon starting my server. Looking at the spark report, it looks like it's something to do with one of my players AE2 setups?
Here's the report: https://spark.lucko.me/A1grsxaDZq
Appreciate it!
How to reproduce the bug
Unsure how to replicate past passing along my server files.
Expected behavior
Normal tickrate
Additional details
No response
Which minecraft version are you using?
1.19
On which mod loaders does it happen?
Forge
Crash log
https://gist.github.com/dakotacx/f4c58b4dbd13afe9c157cd9a5e6afd8c
Hmmmm, maybe some weird pattern-provider / interface loop? 🤔
Does it actually hang or is it just extremely slow?
Without the watchdog limit, the server runs around 1100~ ticks behind. I'm completely unable to connect via the client unfortunately.
Without the watchdog limit, the server runs around 1100~ ticks behind. I'm completely unable to connect via the client unfortunately.
Okay, but that means it's not hanging per se (which in my opinion rules out any form of "infinite recursion" since that would just crash)
@dakotacx Can you upload your world somewhere? Encrypt the ZIP and send me the password via DM on Discord if you'd like
What's your Discord ID @shartte?
Just hop onto the AE2 Discord and ask for staff, we'll figure it out (and mention this issue)