Applied Energistics 2

Applied Energistics 2

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Detonate a AE2 Tiny TNT near a MI disguised pipe can crash server

J4ckTh3R1pper opened this issue ยท 4 comments

commented

Describe the bug

The server crashed

How to reproduce the bug

Detonate A tiny TNT with a Modern Industrialization pipe within its blast radius.

Expected behavior

Nothing happens

Additional details

MI version: 1.6.16, AE2 version: 12.9.8, Using the latest StaTech Industry modpack.

Which minecraft version are you using?

1.19

On which mod loaders does it happen?

Fabric

Crash log

https://gist.github.com/J4ckTh3R1pper/3d0a38e275d3de6fe5251a41caf3f16e

commented
commented
java.lang.NullPointerException: Cannot invoke "aztech.modern_industrialization.pipes.impl.PipeBlockEntity.getNodes()" because "pipeEntity" is null
	at aztech.modern_industrialization.pipes.impl.PipeBlock.getDroppedStacks(PipeBlock.java:239)
	at net.minecraft.AbstractBlock$Settingsclass_4971.getDroppedStacks(AbstractBlock.java:960)
	at net.minecraft.block.Block.getDroppedStacks(Block.java:329)
	at net.minecraft.block.Block.dropStacks(Block.java:351)
	at appeng.entity.TinyTNTPrimedEntity.explode(TinyTNTPrimedEntity.java:178)
	at appeng.entity.TinyTNTPrimedEntity.tick(TinyTNTPrimedEntity.java:123)

It looks like AE2 is calling the wrong Block.dropResources override, and therefore MI doesn't get the BE in the loot context.

commented

Defensive programming... ๐Ÿ˜‰

commented

@Technici4n That's on your end, right?