Viewing cells in the terminal get taken out of their slot when shift clicking things from the ME inventory
PantACRO4life opened this issue ยท 12 comments
Edit the mod that cause this issue is inventory-essentials.
Describe the bug
when im using my crafting terminal on my me, more often then not when i shift click items from the ME terminal to my inventory, the viewing cell will also get transferred into my inventory from its slot as if i also shift click the cell but only the top viewing cell slot.
How to reproduce the bug
put a viewing cell in the top most view cell slot in the crafting terminal and start shift clicking different items from the ME, the viewing cell should get taken out and put in your inventory on the first few clicks.
Expected behavior
the viewing cell stays where its put unless specifically clicked out
Additional details
Related Mod that cause this issue: TwelveIterationMods/InventoryEssentials#28
Related Post: #6086
Which minecraft version are you using?
1.20
On which mod loaders does it happen?
Forge
Crash log
I'm having this issue, but I don't have inventory essentials installed.. I do have inventory profiles, but I don't know if that's causing it either, as it doesn't appear to interact with the terminals
Okay, but if you created the issue on the mod that causes this, why did you also create it here? :-P
Okay, but if you created the issue on the mod that causes this, why did you also create it here? :-P
because I found out after
I'm also having this issue without inventory essentials, it seems to be an issue with AE2 specifically and I've found so many other people sending in bug reports about this with no responses.
it might be that both mods can cause it.
inventoryprofilesnext has a way to configure it per screen, it might be possible to make stop doing that for ae2 screens (tho it might be that the only fix is disabling it completely on ae2 screens)
I found a fix for inventoryprofilesnext:
if you set the container to ignore, this doesn't happen
(you can open the screen specific config menu by pressing the inventoryprofilesnext button in the top left)
It would be possible for someone to PR a fix to inventoryprofilesnext that disables it for all the ae2 containers by default, I have done a similar thing for the screens in the past.
I currently don't have the time to do this tho.
Sorry can you please elaborate? I don't understand what you are setting to ignore. Like I can pull up the inventoryprofilesnext settings menu or the config file to do basically the same thing but I don't know how you are setting the AE2 terminals to ignore
It means the fix must be done in the inventoryprofilesnext source code, not in AE2. I've found Mari023's fix here blackd/Inventory-Profiles@2bd22db
Funny enough you have version 1.10.9 of inventoryprofilesnext in your setup, but the fix Mari023 mentioned is contained in 1.10.10. So you could try the following approches: First upgrade inventoryprofilesnext to 1.10.10 and see if it is enough to fix your problem. If that does not work choose to either remove inventoryprofilesnext entirely from your mod list or find someone to commit a fix to the inventoryprofilesnext github repository.
So you could try the following approches: First upgrade inventoryprofilesnext to 1.10.10 and see if it is enough to fix your problem.
that doesn't fix it, you need to disable the container, I only changed things on screens
@CleverBalloon (and anyone else who has this problem )
I have put a short tutorial how you can fix this for yourself here