crash
gjmhmm8 opened this issue · 9 comments
Describe the bug
When placing a very large item into the AE terminal, it will kick out the player and crash.
How to reproduce the bug
put the very large nbt items(like the Pattern)
Expected behavior
.
Additional details
ae2_version=15.0.3-alpha [debug.zip](https://github.com/AppliedEnergistics/Applied-Energistics-2/files/14951637/debug.zip) [latest.zip](https://github.com/AppliedEnergistics/Applied-Energistics-2/files/14951639/latest.zip)Which minecraft version are you using?
1.20
On which mod loaders does it happen?
Forge
Crash log
.
debug.zip
latest.zip
log file
you dont need to put every single answer in a new comment, you can edit the old ones
second: if there is a crash, there should be an actual crashlog
third: this crash is happening because you are doing "crazy" stuff (recursive stacked inventorys) which will not only create issues with AE
items that are beyond a certain sane NBT size should not be possible in the first place and prevented by something like blacklisting of large inventorys from being put into each other, i am not expert here so i can not debug it myself (and since you have no actual crash-log i can not even check the stacktrace)
This is sadly not truly fixable and should only happen if a single item already has a megabyte of NBT or more...
We split inventory content into multiple packets to avoid this, but there's nothing really to be done for items that alone already exceed the max packet size.
p.s.: I don't actually see this error message in your log files.