Spatial Anchor's chunk overlay floats fixed to crosshair (1.20.1)
Derpowsky opened this issue · 6 comments
Describe the bug
When turning on the Spatial Anchor's chunk overlay to see which chunks are being loaded by it, the overlay float fixed to my crosshair, only distance changes properly.
How to reproduce the bug
All I did was just putting Spatial Anchor down, connect it to my network and turn on the overlay. I don't know if this is caused by another mod in Modpack (info about modpack is below)
Expected behavior
Spatial Anchor's overlay should be fixed to chunk borders instead of crosshair
Additional details
I'm playing on TNP Limitless 7 modpack.
Which minecraft version are you using?
1.20
On which mod loaders does it happen?
Forge
Crash log
https://youtu.be/jc6yr3Eb5Fg <-- video of the glitch
I've encountered the same issue on ATM9 modpack (1.20.1 as well), so that is excluding modpack fault.
Just for clarity: These fixes are for the main branch (1.21) and consist of two commits. What exactly did you try? Did you take both commits? Did you use 1.21 or did you try a backport? If so, did you use git to apply those commits or did you manually copy that code over and place the code in the right spot? Order (with respect to the translate operation for the position) matters when dealing with applying the rotation matrix.
Unfortunately I‘m out of town and have no access to a proper development setup right now.
Just for clarity: These fixes are for the main branch (1.21) and consist of two commits.-
I copied the two lines from the commits into a local fork of the 1.20.1 branch and built the mod myself. I'm not too experienced with modding, but I was just curious to see if it would work since this bug has been annoying me since I can't see what parts of my base are and are not being loaded.