AE2 crash from load world with "Readying AE2 block entity"
Trolozor opened this issue ยท 5 comments
Describe the bug
minecraft crashes when trying to enter the world, it happened after I approached the mechanisms and it flew out.
How to reproduce the bug
before that, everything was fine, I did not install any new mechanisms, I just went on a trip and as soon as I returned, it immediately flew out. During the trip, I forcibly closed Minecraft because I was stuck.
Expected behavior
my house
Additional details
No response
Which minecraft version are you using?
1.20
On which mod loaders does it happen?
Forge
Crash log
https://pastebin.com/TR7pFKb1 - crashReports
https://pastebin.com/w7K1GNbq - crashLog
Do you have something that deleted the crafting storage between the chunk loading and it coming into your range?
Yeah I can look into it, the weird issue is: this cloning seems to be happening while it is loading (?)
The crafting unit would not even try to start up if it wasn't there when the chunk loads.
AE2 works like this:
Tick 1: Chunk Loads -> Block Entities get created -> AE2 block entities "delay" initialization
Tick 2: Delayed init is run
Between Tick 1 and Tick 2, the block entity that tries to be initialized is deleted........ no fucking clue how :-|
But we can guard against this. I'll see what I can do. I think we may even have guarded against this issue in 1.20.6 already.