Applied Energistics 2

Applied Energistics 2

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ME level emitter not working for fluids

jasteen opened this issue ยท 2 comments

commented

Describe the bug

ME fluid emitter seems unable to detect fluids in the AE system. even with copious amounts of fluid in the system, it will not deliver a redstone signal

How to reproduce the bug

add fluid to system. set emitter to emit redstone above a threshold that is below the amount of the fluid you have in the system.

Expected behavior

expect redstone signal to be emitted. redstone signal is not emitted

Additional details

currently on ATM10 alpha v0.20
2024-07-26_20 21 59
2024-07-26_20 22 02
2024-07-26_20 22 16

Which minecraft version are you using?

1.21

On which mod loaders does it happen?

NeoForge

Crash log

https://pastebin.com/4Vscvnc9

commented

Seems to work with a small test setup using just water. Just some thoughts:

  • You're using a fuzzy card in there: Why?
  • Are you sure that the level emitter is part of the network where the fluid is stored and not some subnetwork that can't see the fluid? Your screenshot of a wireless terminal is not that convincing as the wireless terminal might be part of a different network. Verify with a ME Terminal that you place next to the level emitter.
commented

dammit, you are right. there was a very small pocket of my network that couldnt see any items, it was just a subnetwork carrying P2P tunnels. sorry.