ME level emitter not working for fluids
jasteen opened this issue ยท 2 comments
Describe the bug
ME fluid emitter seems unable to detect fluids in the AE system. even with copious amounts of fluid in the system, it will not deliver a redstone signal
How to reproduce the bug
add fluid to system. set emitter to emit redstone above a threshold that is below the amount of the fluid you have in the system.
Expected behavior
expect redstone signal to be emitted. redstone signal is not emitted
Additional details
currently on ATM10 alpha v0.20
Which minecraft version are you using?
1.21
On which mod loaders does it happen?
NeoForge
Crash log
Seems to work with a small test setup using just water. Just some thoughts:
- You're using a fuzzy card in there: Why?
- Are you sure that the level emitter is part of the network where the fluid is stored and not some subnetwork that can't see the fluid? Your screenshot of a wireless terminal is not that convincing as the wireless terminal might be part of a different network. Verify with a ME Terminal that you place next to the level emitter.