Applied Energistics 2

Applied Energistics 2

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Level Emitter with crafting card doesnt work

DavidieHD opened this issue ยท 8 comments

commented

Describe the bug

im playing ATM 10 and was trying to automate something with the level emitter and an crafting card in it. both the modis (emite while crafting and emite to craft). when an item is crafting and the emitter is in emite while crafting mode the redstone doesnt change. i tried it on my server when i reboot the system the emiter shortly activates and goes off after that, on an test single player world when i reboot the system the emitter stays on but when i cancel the autocrafting and start it again the emitter doenst do anything till i reboot the system. the same happens white the modi emite to craft.

How to reproduce the bug

set an Level Emitter with an crafting card and the modi emite while crafting put an item in it and start auto crafting it.
or with the modi emite to craft

Expected behavior

Level emitter should turn on when autocrafting this item

Additional details

No response

Which minecraft version are you using?

1.21

On which mod loaders does it happen?

NeoForge

Crash log

https://pastebin.com/LEFjRrZh

commented

"Emit redstone while item is crafting" works on my test setup as expected with just AE2. You need to provide a more specific description of your setup and try to minimalize it as much as possible while keeping the bug reproducible.

I would expect that a common pitfall for such setups would be that the level emitter is not on the same network as the pattern provider that does the actual crafting.

commented

I have the same issue in the same pack. It looks like it's a bad interaction between AdvancedAE and AE2.
On a simple test setup, I can get the level emitter to function. But once I use the Quantum Computer Core (256M + 12 Co-Processors) it ceases to function.

I think it's due to the "infinite" aspect of the Quantum Computer Core, where it can be practically unlimited Crafting Storage.

Davidie would have to confirm if he's using the Quantum core

commented

on Advanced AE's Github:
pedroksl/AdvancedAE#5

commented

I have the same issue in the same pack. It looks like it's a bad interaction between AdvancedAE and AE2. On a simple test setup, I can get the level emitter to function. But once I use the Quantum Computer Core (256M + 12 Co-Processors) it ceases to function.

I think it's due to the "infinite" aspect of the Quantum Computer Core, where it can be practically unlimited Crafting Storage.

Davidie would have to confirm if he's using the Quantum core

yes i am indeed using the quantum computer core, i think i have testet with the normal cpu to but that didnt work either.