After running my All the mods 10 server 1.21.1 for a hour or so tps is going down to a crawl fast....
jpeaglesandkatz opened this issue ยท 14 comments
How to reproduce the performance issue
I have no idea tbh... I've cleaned out a lot of garbage from my ae2 system. If you look at the ae2 thread in the spark profile it takes up most of the time... Even after removing most of the disks from the ae2 system, the tps stays the same.
Server is in house on my local LAN and running Debian 12... Client is running on Win 11.
Spark profile link
https://spark.lucko.me/xbaJ7GE0s6
Which minecraft version are you using?
1.21
On which mod loaders does it happen?
NeoForge
Additional details
No response
I am not sure but i think this might be your wireless terminal rather than your ae storage. What do you have in it or have enabled in it?
It looks like both ae2 and ae2wtlib take a lot of time indexing the storage in your system.
I am not sure if I could maybe improve something on ae2wtlib's side, but given that ae2 also struggles indexing the system for it's own purposes, there is probably a more general problem with your network.
how many different items does your network store approximately?
How to reproduce the performance issue
I have no idea tbh... I've cleaned out a lot of garbage from my ae2 system. If you look at the ae2 thread in the spark profile it takes up most of the time... Even after removing most of the disks from the ae2 system, the tps stays the same.
Server is in house on my local LAN and running Debian 12... Client is running on Win 11.
Spark profile link
https://spark.lucko.me/xbaJ7GE0s6
Which minecraft version are you using?
1.21
On which mod loaders does it happen?
NeoForge
Additional details
No response
Can you provide a world-download, and are you using an unmodified ATM10?
Oh, before you do a world download, can you please try to run /ae2 grids export
and if that succeeds provide the zip here?
I have a similar issue, but it seems to present a little differently. It looks like one of the same threads is taking a long time to process - StorageService.UpdateCachedStacks(). The longer my server is up and running the further behind the ticks become. https://spark.lucko.me/G9VS5pm3lP
If you think this is a different issue, I'd be happy to open a different report.
I have a similar issue, but it seems to present a little differently. It looks like one of the same threads is taking a long time to process - StorageService.UpdateCachedStacks(). The longer my server is up and running the further behind the ticks become. https://spark.lucko.me/G9VS5pm3lP
If you think this is a different issue, I'd be happy to open a different report.
No that sounds very much like the same issue. Can you run the command I mentioned above when your TPS have gotten really bad?
p.s.: And is that on ATM10 too?
Yes, ATM10 version 2.23
grids.zip link:
https://drive.google.com/file/d/1ISVl6ZT6JlkMs9Mri-PjrJjVVGJGBxHn/view?usp=drive_link
I've run the new version for the past couple of hours, even pumped soul surge through AE2 to my Hydroponics Beds to increase the number items going in and out of the system. No major degradation in performance like before. Thank you for looking into this! https://spark.lucko.me/oE5dkYExTH
Appologies for not responding to the questions earlier.... Thank you all for the added feedback and questions..
After cleaning out my storage as much as I can etc.... Removing all export busses, disabling several addon mods, Troubleshooting everything I could the problem didn't resolve..
Yesterday I noticed the new beta for Ae2 and updated.. It seems the update to storageservice did indeed fix the problem.
Thanks a lot for the quick reponse and fix (fingers crossed).
This issue had me flabbergasted for weeks.