
Key Pressed Entity condition breaks when entering other DIMs
PrinceOfIce opened this issue ยท 5 comments
Whenever traveling to another DIM, it will no longer register that the key is being pressed. It gets fixed when you die.
Edit: On further testing, I have found two new variables effecting this:
-After relogging it works until I change DIMs again.
-It does not seem to effect * -> overworld, only overworld -> *
Hi, through my testing on 1.20.1, this has seemed to be fixed.
Which version are you playing on?