Archaeology API

Archaeology API

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Trail ruins and ocean ruins have no suspicious gravel/sand

raspmary opened this issue ยท 9 comments

commented

both types of ocean ruins and trail ruins contain no suspicious blocks of any kind
desert pyramids and desert wells do have their suspicious sand as intended

commented

Still not working after the newest update.

commented

Wait hold on, I accidentally had 2 version of the mod in my folder.

commented

Testing to see if that was the reason.

commented

prob still wont work, the processor is in 1.20 format and its process method is not being called at all

commented

Also same issue here lol.

commented

well, actually no idea why it doesn't work

commented

Did you add any code that handles sus gravel generation in the trail ruins? Because I know that sus gravel in trail ruins is randomly generated and not saved to the structure files.

commented

didn't knew it thanks for information!

commented

it is kinda part of the structure file / specification
handled by processors

e.g. https://github.com/misode/mcmeta/blob/1.20.1-data/data/minecraft/worldgen/processor_list/trail_ruins_houses_archaeology.json

and you already have these
but it seems like you're missing the block tag minecraft:trail_ruins_replaceable