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[Bug][Fixed Anvil Repair Cost] Repairing with multiple items consumes items without fully repairing

grundyboy34 opened this issue ยท 0 comments

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Information

Minecraft version: 1.19.2
Modloader: Fabric
Fabric loader version: 0.14.19
Environment: Singleplayer

Mod name: Fixed Anvil Repair Cost
Mod version: 3.1

Description

When repairing an item with multiple repairs at a time (IE, using 4 diamondsto fully repair a nearly broken diamond chestplate), all 4 diamonds are consumed, but the chestplate only repairs enough durability as if only one diamond were used.
Additionally, if the chestplate is only damaged enough that 1 item is enough to repair it, then only one of the multiple diamonds is used.