Areas (Forge)

Areas (Forge)

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Map color should not be used to check for metal doors

XFactHD opened this issue · 1 comments

commented

Information

Minecraft version: 1.20.1/1.20.2
Modloader: Both
Forge/Fabric version: any
Environment: Both

Mod name: Double Doors
Mod version: any 1.20.1 or 1.20.2 version

Description

Double Doors currently uses the MapColor of the door/trapdoor/fence gate that was clicked to determine whether it can be opened by hand. This is a bad idea in the light of modded doors that may be made from some non-iron metal and therefore use a different map color but should still behave like iron doors. Instead of checking the map color, the BlockSetType should be retrieved from the door or trapdoor to then call BlockSetType#canOpenByHand() for this check.

commented

Thanks! This has also been fixed. Not sure why the BlockSetType is protected/private for trap doors, but oh well. Had to add some AT's. Updated in Collective 7.37 and Double Doors 5.4.

https://curseforge.com/minecraft/mc-mods/double-doors/files