Areas (Forge)

Areas (Forge)

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TreeHarvester: Option to tie effect to enchantment.

AnonTheMouse opened this issue ยท 1 comments

commented

Information

Minecraft version: 1.20.1+
Modloader: Forge

Mod name: TreeHarvester

Feature description

As stated in the title, a configuration setting which makes the mod's effect only apply to axes with a special "Felling" enchantment. This is functionally identical to a (unadvertised) configuration option that the old Treecapitator mod had, and while it is less convenient, it also keeps resource gathering from being substantially easier in the early game, which is good for packs that try to include a slower start, or people who don't want to be able to just craft a wooden axe and immediately take out a giant tree with it.

commented

Hey!

I appreciate the suggestion! While I'd love to add all features submitted on the issue-tracker, I've got to prioritize working on them due to having limited time. In order to see which features users would like to see most, I've created https://serilum.com/mods/requests, which shows a table with all feature request submitted.

Users are able to upvote requests by reacting to the first issue comment on this GitHub page with one of the ๐Ÿ‘ ๐Ÿ˜€ ๐ŸŽ‰ โค๏ธ ๐Ÿš€ ๐Ÿ‘€ emoji's. The request with the most unique reactions, will be shown at the top. You can of course add the reactions yourself too, but don't have to :). The author of the feature is already counted as +1.

I won't only focus on popular features in the upcoming years, but it does help with prioritizing. I'll probably work on a combination of popular and interesting/needed/fun submissions.

I'll close this issue with "not planned" as a way to separate an open feature request from an actual completed issue. This does not actually mean it's not planned! Incompatibilities and bug reports will still remain open.

When the feature is implemented, I'll again post a comment and close it as "completed".

Thank you for taking the time to submit the suggestion! โค๏ธ