Areas (Forge)

Areas (Forge)

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[Just Player Heads] Alternate rate limiting

PCSpinner opened this issue ยท 1 comments

commented

Information

Minecraft version: 1.20.1
Modloader: Forge

Mod name: Just Player Heads

Feature description

I and a number of my friends like to change our skins on a regular basis. Having to wait for a server restart before the "right" head drops would be tedious.
As an alternative to the local cache for avoiding issues with Mojang's API rate limiting, how about an option to limit how often a player can generate a head. Once a head is dropped for a specific player, that player cannot drop another head (by death or command) for .
This could also be used for servers that just want to limit head farming.

commented

Hey!

I appreciate the suggestion! While I'd love to add all features submitted on the issue-tracker, I've got to prioritize working on them due to having limited time. In order to see which features users would like to see most, I've created https://serilum.com/mods/requests, which shows a table with all feature request submitted.

Users are able to upvote requests by reacting to the first issue comment on this GitHub page with one of the ๐Ÿ‘ ๐Ÿ˜€ ๐ŸŽ‰ โค๏ธ ๐Ÿš€ ๐Ÿ‘€ emoji's. The request with the most unique reactions, will be shown at the top. You can of course add the reactions yourself too, but don't have to :). The author of the feature is already counted as +1.

I won't only focus on popular features in the upcoming years, but it does help with prioritizing. I'll probably work on a combination of popular and interesting/needed/fun submissions.

I'll close this issue with "not planned" as a way to separate an open feature request from an actual completed issue. This does not actually mean it's not planned! Incompatibilities and bug reports will still remain open.

When the feature is implemented, I'll again post a comment and close it as "completed".

Thank you for taking the time to submit the suggestion! โค๏ธ