Areas (Forge)

Areas (Forge)

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Modded mobs incorrectly seen as monsters

Sindarin27 opened this issue ยท 1 comments

commented

Information

Minecraft version: xx.xx.xx
Forge version: xx.xx.xx
Environment: Singleplayer / Multiplayer

Mod name: No Hostiles Around Campfire
Mod version: 2.3

Description

Mobs that spawn like hostile mobs but are otherwise passive/neutral sometimes get prevented from spawning, or even despawn, when close to a campfire. This happens with rats from the Rats mod, and possibly others, making this mod nearly unusable when trying to keep these modded mobs close to campfires.

commented

Appears to not be a problem with NHAC after all. In fact, it seems to be a problem with Healing Campfires changing the playerdata or something along those lines. I will do further research, and close this issue for the time being.