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Fixed Anvil Repair Cost is not working for its intended purpose, and is also capping the repair amount

CrimsonCuttle opened this issue · 3 comments

commented

Information

(you can remove whatever is not applicable)
Minecraft version: 1.21
Modloader: Fabric
Fabric loader version: 0.15.11
Environment: Multiplayer

Mod name: Fixed Anvil Repair Cost
Mod version: 3.3

Question

I have FARC on my server, and set the config in fixedanvilrepaircost.json5 so that "repairCostLevelAmount" is set to 0, and yet still repairing items on my anvil is costing levels. Also, even with an entire stack of resources, for some reason items will remain with incomplete durability, which seems wrong. How can I fix this?
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commented

You can't set it to 0, I believe the config range specifies 1-100 something right? This is because a value of 0 means something else in the events it uses.

I can look into adding free repairing as a feature

commented

Oh the minimum range is 0 I see, 🤔. I'll look into it, thank you for opening the issue

commented

Same on forge, it takes an entire stack of items like if I put only one