Areas (Forge)

Areas (Forge)

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Villager Names, Feature Request: Names for newly born babies

BlueGuitarCL opened this issue ยท 2 comments

commented

Im interested on using a minimalistic mod like this cause i want to reduce the load on my server by disabling all trading halls and external breeders, killing every ticked villager only if they dont have a custom name (those ones would be publicly avariable). I didnt found any other vanilla-ish approach like datapacks or serverside mod that can deal with naming babies made by the central breeder of our world.

All the idea is kind simple, with named babies then i can write up a datapack but if you can implement all the idea i would appreciate so much :)

commented

I appreciate the feature suggestion! In order to reduce the amount of open issues on this Github repository, I've created a separate Github project page for all mod feature requests. It can be found here:
https://serilum.com/mods/requests.

I'll be closing this issue, but I'm keeping track of all ideas on the project page over there.

It definitely does not mean I am not interested, and I will post a comment here as well if/when a feature is implemented.

Thank you very much for the suggestion!

commented

Hey!

I still appreciate the submission a lot, and wanted to give an update on this. While I'd love to add all features submitted on the issue-tracker, due to having limited time, I've just not been able to. In order to see which features users would like to see most, I've updated https://serilum.com/mods/requests. The page now shows a table, with all feature request submitted.

Users are able to upvote requests by reacting to the first issue post here on GitHub with one of the ๐Ÿ‘ ๐Ÿ˜€ ๐ŸŽ‰ โค๏ธ ๐Ÿš€ ๐Ÿ‘€ emoji's. The request with the most unique reactions, will be shown at the top.

This doesn't necessary mean I'll only work on popular features in the upcoming years, but it does help with prioritizing.

Thank you again for the suggestion!