Equipment Sounds Compares NBT to decide if sounds should be played.
Speiger opened this issue ยท 0 comments
This is the cause of #14 #10 #7 and those here too:
TinyModularThings/IC2Classic#721
The simple fix is basically:
Do Not match NBT, just compare items. That way small internal logic things do not play the equip sound.
If you want to be cheeky you provide a API or something that people could provide.
Anyways it would be nice if you could fix this 1 line mistake :)