ticking player crash when putting on ultimate armor
MasterBuilder747 opened this issue ยท 5 comments
Affected Versions (Do not use "latest")::
- ArmorPlus: 11.13.0.40
- TheDragonLib: 5.2.0
- Minecraft: 1.12.2
- Forge: 2707
- (Optional) Just Enough Items (JEI):
- (Optional) Tinkers' Construct:
- (Optional) CraftTweaker (CrT):
Affected Side (Client or Server):
- [ x] Client
- [x ] Server
What happens:
putting on ultiamte armor crashes on both server and client of my single player game, so two reports get generated, I also used custom registry effects in my config file
What you expected to happen::
for the game not to crash from effects
If its a crash, post your crash report (via. pastebin/gist/etc):
client report: here
server report: here
Your configuration files from config/armorplus/
(registry.cfg
mainly):
registry config for ultimate armor here
(Optional) Mod List:
in crash reports
also to add, i have fire resistance 0, regen 1, and speed 1 effects to the armor, also it is unbreakable
and i have the mod set effect, which should only affect vanilla armor, but maybe that could be a part of this issue.
Seems the issue is that you have forgotten to add an extra line for the effect durations.
Because if you add an effect you need to also add their level, and their duration
oh i didn't realize that there was a new parameter for the duration, ok ill change that and test it