[Bug]: The chat and pause menu is moved to the side in 1.16.5
ItsVenty opened this issue · 18 comments
Is there an existing issue for this?
- I have searched the existing issues
Description
I was testing mods to use for the game when I came across a bug. Whenever I load this mod in a world the screen is cut to the side a little along with the pause menu. Will there be a fix for this anytime soon?
Version
3.0.x for Minecraft Forge 1.16.5
Version
No response
To Reproduce
- Download Minecraft 1.16.5 along with this mod and the JourneyMap mod
- Run the game with the mod
- Make a world and enter it
- Open the pause menu (optional)
Expexted Behavior
No response
Additional Context
No response
Screenshots
No response
Relevant Log / Crash-Report Output
No response
Doesn't normally happen (got fixed previously) in latest (3.0.6) and will never happen with solely ap++ installed.
Any other mods you're using that might influence this outcome?
Otherwise i will close this as not-a-bug.
then the only thing i can think of is this being a duplicate of #27.
If you are using 3.0.6, do you mind testing the latest 3.1.0 alpha build (available on my discord)?
Sure I'd be down
edit: I just joined the server and tested the Alpha build, it crashed :/
Okay, the crash is unrelated to the initial issue - i don't know whether i'll have time to fix it today though
Posted a new build (3.1.0-alpha4-exp1) on the discord aiming to fix both issues you're encountering.
(Yes, i did manage to squeeze like 20mins in to do this)
Apologies for the inconvenience and delay as it was nighttime for me at that point. What I meant by "sideways" is that the screen is "a few ways to a side", which I was referring to the issue of the chat and the pause menu being a bit to the side (better screenshots below).
(you can kinda see it on the top left of my image from earlier, but I can understand if that bought up insufficient information)
(oh and F3 works perfectly fine btw)
I read some of JourneyMap's source code and i think I've found the problem now - published another experimental build on discord (3.1.0-alpha5-exp2)
Yeah, hate to break it to you but, it crashed again 🤣
crash-2022-12-29_14.01.16-client.txt
Well, crashes are usually easier to fix than weird behavior... with the exception of most crashes caused by matrix stack shenanigans when working with other mods... but i think it's nothing i can't fix :)
EDIT: found the cause, though i'm confused as to why it didn't crash at a different place where exactly the same thing goes wrong
I didn't get what you mean by your first comment (like... what place exactly?)
just me ranting, nothing to worry about :)
Are the armor and hp values, supposed to overlap like this?
(i mean im okay with it, but whenever I take damage, it blocks the the view of the armor value)
no, they are not supposed to overlap... and looking at the code i don't know why they overlap for you
but you can manually configure their position using the config (set textconfig.enableHealthValueConfig = true
and reposition the text using textconfig.healthValueX
and textconfig.healthValueY
) (correct values for x and y will probably be at around x=120 and y=39 for you)
also, i will close this issue as the actual issue (journeymap incompatibility) has been fixed
Alright, I've tested it and it works! I didn't get what you mean by your first comment (like... what place exactly?)
But even so, I'm glad that you could fix it in such a short notice. But I have one tiny issue to report-
Are the armor and hp values, supposed to overlap like this?
(i mean im okay with it, but whenever I take damage, it blocks the the view of the armor value)