Armourer's Workshop

Armourer's Workshop

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AW renders armor pieces on the wrong mannequin's body parts if RenderPlayerAPI is installed

EzerArch opened this issue ยท 13 comments

commented

If Smart Moving is installed, AW renders armor pieces on the wrong mannequin's body parts.

Full body armor:
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2016-05-01_23 35 24

Only pants:
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I'm using the latest AW version with latest 1.7.10 SM version.

commented

Sorry, 1.7/1.12 is no longer supported

commented

What armours are you having issues with?

(EDIT3: skip to EDIT2 down below)

Vanilla armors: leather, diamond, golden...

It's a very weird bug. Firstly, the mannequins load right:

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Then once I press F5:

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And as you can see here, my (backup) world is a wreck, since I had removed all mods except:

  • Armourers-Workshop-1.7.10-0.39.6.jar
  • OptiFine_1.7.10_HD_U_D6.jar
  • PlayerAPI-1.7.10-1.4.jar
  • RenderPlayerAPI-1.7.10-1.4.jar
  • SmartMoving-1.7.10-15.6.jar
  • SmartRender-1.7.10-2.1.jar
  • Forge 1614

EDIT: Seems I'm at something, I removed RenderPlayerAPI-1.7.10-1.4.jar. Let's see if I can reproduce the bug with my whole modpack but that file.

EDIT2: RenderPlayerAPI-1.7.10-1.4 is not compatible with the current AWS version. Removing it solves the mannequin problem but some mods I use require it (e.g. Galacticraft + SM).

commented

Since I isolated that issue, I'm posting these leftovers in a separate post.

  1. The leather_layer_2_overlay.png and the torso part of any armor do not follow the model rotation: GIF
  2. The hat part of any armor ({material}_layer_1.png, the top-right field) is not rendered. This is left blank in the vanilla texture set, but it can be used by resource packs to add "details" on helmets.

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That's it for now.

commented

Can you try this version and tell me if it works.

It doesn't.

commented

Can you try this version and tell me if it works. I think this has maybe been fixed but I never put out the build. http://puu.sh/oDnoK/e946773d65.jar

This is the current dev version please make a copy of your world before installing. Skins created in this version may not updated to the next version. (although they really should)

commented

Did you turn off the "Chest armour render"?

commented

Uh @RiskyKen , the version you put here causes my skin to bug out (meaning it looks all pink and black)

commented

@TheChronomancer please make a new issue and post your mod list.

commented

Only when Smart Moving is installed that's strange. What armours are you having issues with?

Seems to be working for me :S

Pants!

commented

I recorded a video showing how each armor piece (chain mail set) rotates: https://youtu.be/y5cq5c2LKC0
(the video was recorded with the mannequin facing south. The other mannequins are armor stands from other mods)

Key points:

  • Head:
    • Head wear: rotates 2x faster
  • Torso:
    • Chest:
      • X axis: rotates 2x faster
      • Y and Z axes: don't rotate.
    • Arms: their pivots are at the torso pivot.
  • Legs:
    • Limbs: their pivots are at the torso pivot.
  • Feet:
    • Limbs: their pivots are at the torso pivot.

Mods:

  • Armourers-Workshop-1.7.10-0.45.1.jar
  • PlayerAPI-1.7.10-1.4.jar
  • RenderPlayerAPI-1.7.10-1.4.jar
  • SmartMoving-1.7.10-15.6.jar
  • SmartRender-1.7.10-2.1.jar
commented

Updated title to reflect actual issue.

commented

Updated title to reflect actual issue.

@LordPhrozen, did you? For me it looks the same.

Normally GitHub would log "Issue title changed from X to Y on date".

commented

I did now :D